"Excuse me," Liam said, his voice a little too loud, to the gallery assistant. He held up his phone, showing a photo. "Do you know who this is?" The image: his "Fractured Reality" piece, now a permanent fixture on someone's calf.

The assistant, a young woman with a kind smile, shook her head. Liam felt a flush of heat rise in his cheeks. He could feel his heart pounding. The crisp air in the gallery felt stifling.

He needed space. He muttered a quick thank you and retreated, his gaze sweeping the pristine white walls. He rubbed his temples, trying to ward off a headache that was blooming. The feeling of violation was almost unbearable.

Emotion: on edge

Cluster: Fear / Anxiety
PC1 (Valence): -1.77 Negative
PC2 (Disposition): -0.35

Role in Research

This story is one of 1,000 stories generated for the emotion on edge. During extraction, it was fed through Gemma4-31B and its hidden state activations were captured at 11 layers.

The mean activation across all 1,000 on edge stories, after denoising with neutral dialogue baselines, produces the on edge emotion vector -- a direction in the model's 5,376-dimensional representation space.

Logit Lens (Layer 40)

Tokens promoted/suppressed when the on edge vector is projected through the unembedding matrix.

Promoted:
😖0.228
😣0.224
worse0.223
urges0.216
느껴0.214
Suppressed:
de-0.514
la-0.391
a-0.366
B-0.332
L-0.283